Full Professor in computer science
at the University of Evry-Val-d'Essonne (Université Paris-Saclay, France)
- Title of the talk:
Virtual and Augmented Reality: where are we going?
This keynote, starts with a short introduction of virtual reality (VR) and augmented reality (AR). I will present the history of the VR. I will give some definitions to understand the terminology used in the VR and AR domains: Behavioural Interfaces, 3D Interaction, Immersion, Mixed Reality, etc. Then I will introduce areas that are involved in designing VR/AR systems including, ICT, human sciences and life sciences. I will present some application domains where virtual and augmented reality can be used (healthcare, sport, maintenance, teleoperation, military, simulation, architecture, training, video games, creation and communication, etc.). The goal is to highlight how VR and AR researches and technologies have been evolved during these last 60 years.
An interesting point to highlight is to understand the impact of these technologies on the socio-economic development: development of new applications (in healthcare and industry).Some recent connections between VR/AR research and the other research areas such as artificial intelligence, big-data and robotics will be discussed. Where are we going?
- Short biography:
Samir OTMANE is a full Professor in computer science at the University of Evry-Val-d'Essonne (Université Paris-Saclay, France). He is a researcher at the IBISC Laboratory inthe IRA2 team (Interaction, Augmented Reality and Ambient Robotics). He heads the Interactive Virtual and Augmented Reality research group.
He received his PhD in Robotics from the University of Evryin 2000. He developed the first French Augmented Reality Interface for Teleoperation via the Internet (ARITI project) in 1998 indexed by the NASA Space Telerobotics program in1999. He is author/co-author of more than 100 scientific publications (including conferences and journals) and participated to several research projects (Regional, National and European) including VR/AR and robotics researches. His current researches focused on how VR and AR can provide new solutions in healthcare and industrial areas including mobile immersion, collaborative interactions and natural user interfaces.